Currently working as a software engineer at Immersive Technologies, I received my Bachelor's degree from The University of Western Australia in 2015, with majors in computer science and physics. I subsequently completed my honours thesis ("Fast Selection of Head Related Transfer Functions through Perceptual Trials") at UWA in 2016. My physics and computer science background, combined with a love of music, has led me to a passion for all things audio. I am also enamoured by immersive technologies such as virtual and mixed reality, which have created some of the biggest challenges in modern computer science, while promising the most immersive forms of artistic expression yet. Lately I have been enthusiastic about additive manufacturing and 3D printing. Occasionally, I write about these interests (and others) on my blog, which you will find here.